Strongman
From FragoriaWiki
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[[Image:Strongman.PNG]] '''Strongman''' is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". '''[[Traveller]]''' class can choose the class '''Strongman''' at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; '''[[Hunter]]''', '''[[Soldier]]''' or '''[[Warrior]]'''. | [[Image:Strongman.PNG]] '''Strongman''' is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". '''[[Traveller]]''' class can choose the class '''Strongman''' at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; '''[[Hunter]]''', '''[[Soldier]]''' or '''[[Warrior]]'''. | ||
'''<span style="color:#E9967A">Traveller</span>''' | '''<span style="color:#E9967A">Traveller</span>''' | ||
- | {| cellspacing="0" cellpadding="0" border="1" style="background:# | + | {| cellspacing="0" cellpadding="0" border="1" style="background:#A52A2A;" |
- | | align="center"|Icon | + | | style="background:#A52A2A;" align="center"|Icon |
- | | align="center"|Name | + | | style="background:#A52A2A;" align="center"|Name |
- | | align="center"|Function | + | | style="background:#A52A2A;" align="center"|Function |
- | | align="center"|Operating principle | + | | style="background:#A52A2A;" align="center"|Operating principle |
- | |- | + | |-style="background:#F4A460;" |
| [[Image:Strongblow.png]] | | [[Image:Strongblow.png]] | ||
| Strong Blow | | Strong Blow | ||
| Strongman invests in the next shot great power and does more damage than usual. | | Strongman invests in the next shot great power and does more damage than usual. | ||
| Military attacking ability. Requires a melee weapon in the hands of the character. Damage depends on the strength of character. Striking current target. | | Military attacking ability. Requires a melee weapon in the hands of the character. Damage depends on the strength of character. Striking current target. | ||
- | |- | + | |-style="background:#FFEBCD;" |
- | | [[Image: | + | | [[Image:Light_Armor.png]] |
| Light Armor | | Light Armor | ||
| This ability allows the athlete to wear mail type of protective gear. | | This ability allows the athlete to wear mail type of protective gear. | ||
| Without this skill a character cannot wear mail armor | | Without this skill a character cannot wear mail armor | ||
- | |- | + | |-style="background:#F4A460;" |
| [[Image:Health_reg.png]] | | [[Image:Health_reg.png]] | ||
| Health Regeneration | | Health Regeneration | ||
| Health of the fighter recovers faster than usual. | | Health of the fighter recovers faster than usual. | ||
| Without this skill a character out of combat health regenerates slowly. | | Without this skill a character out of combat health regenerates slowly. | ||
- | |- | + | |-style="background:#FFEBCD;"FF EB CD |
| [[Image:Countering.png]] | | [[Image:Countering.png]] | ||
| Countering | | Countering | ||
| With this skill athlete can fend off enemy attacks in close combat and avoid receiving damage, if in his hands a weapon or shield. | | With this skill athlete can fend off enemy attacks in close combat and avoid receiving damage, if in his hands a weapon or shield. | ||
| Without this skill a character can not parry melee attacks. | | Without this skill a character can not parry melee attacks. | ||
- | |- | + | |-style="background:#F4A460;" |
| [[Image:War_cry.png]] | | [[Image:War_cry.png]] | ||
| War Cry | | War Cry | ||
| All associates strongman move and attack faster. | | All associates strongman move and attack faster. | ||
| Military strengthens skills. Increases mobility and over time - the attack power of your character, satellites, and members of the group. The effect includes up to 5 friendly targets. Range - average. | | Military strengthens skills. Increases mobility and over time - the attack power of your character, satellites, and members of the group. The effect includes up to 5 friendly targets. Range - average. | ||
- | |- | + | |-style="background:#FFEBCD;" |
| [[Image:Disarm.png]] | | [[Image:Disarm.png]] | ||
| Disarmament | | Disarmament |
Revision as of 09:16, 8 June 2010
Strongman is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". Traveller class can choose the class Strongman at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; Hunter, Soldier or Warrior. Traveller
The distribution of abilities on levels
Level 9 character
- Strong Blow level 1 - Beat the character deals damage directly depends on the strength of character
- Light Armor Level 1 - Allows you to wear leather protective gear
- Health Regeneration Level 1 - Character regenerates health faster out of combat
The level of character 16 (alone with the corresponding skills of a new class)
- Strong Blow level 2
- Countering Level 1 - Increases the time parry
The level of character 18 (alone with the corresponding skills of a new class)
- War Cry Level 1 - Increases mobility sogrupnikov
- Strong Blow level 3
The level of character 20 (alone with the corresponding skills of a new class)
- Disarmament level 1 - With a certain probability disarms the enemy
- Deviation level 2
The level of character 24 (alone with the corresponding skills of a new class)
- Weakening level 4
- Fire Sword Level 4
The level of character 26 (alone with the corresponding skills of a new class)
- Retreat Level 3
The level of character 34 (parallel with the skills of a new class)
- Strong Blow level 4
The level of character 38 (parallel with the skills of a new class)
- Weakening level 5
The level of character 42 (parallel with the skills of a new class)
- Strong Blow level 5
- Fire Sword level 5
level of character 48 (parallel with the skills of a new class)
- Strong Blow level 6
The level of character 52 (alone with the corresponding skills of a new class)
- Fire Sword Level 6
The level of character 54 (alone with the corresponding skills of a new class)
- Strong Blow level 7
The level of character 56 (alone with the corresponding skills of a new class)
- Strong Blow level 8
The level of character 58 (alone with the corresponding skills of a new class)
- Fire Sword level 7