Strongman
From FragoriaWiki
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- | [[Image:Strongman.PNG]] '''Strongman''' is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". '''[[Traveller]]''' class can choose the class '''Strongman''' at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; '''[[Hunter]]''', '''[[Soldier]]''' or '''[[Warrior]]'''. | + | [[Image:Strongman.PNG]] '''<span style="color:#C85A17">Strongman</span>''' is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". '''[[Traveller]]''' class can choose the class '''<span style="color:#C85A17">Strongman</span>''' at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; '''[[Hunter]]''', '''[[Soldier]]''' or '''[[Warrior]]'''. |
- | '''<span style="color:# | + | '''<span style="color:#C85A17">Strongman</span>''' |
{| cellspacing="2" cellpadding="6" | {| cellspacing="2" cellpadding="6" | ||
! style="background:#C85A17;" align="center"|Icon | ! style="background:#C85A17;" align="center"|Icon | ||
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'''The distribution of abilities on levels ''' | '''The distribution of abilities on levels ''' | ||
- | ''' | + | '''<span style="color:#C85A17">At character level 9</span>''' |
* ''Strong Blow'' level 1 - Beat the character deals damage directly depends on the strength of character | * ''Strong Blow'' level 1 - Beat the character deals damage directly depends on the strength of character | ||
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* ''Health Regeneration ''Level 1 - Character regenerates health faster out of combat | * ''Health Regeneration ''Level 1 - Character regenerates health faster out of combat | ||
- | ''' | + | '''<span style="color:#C85A17">At character level 16</span>''' (alone with the corresponding skills of a new class) |
* ''Strong Blow'' level 2 | * ''Strong Blow'' level 2 | ||
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* Countering Level 1 - Increases the time parry | * Countering Level 1 - Increases the time parry | ||
- | ''' | + | '''<span style="color:#C85A17">At character level 18</span>''' (alone with the corresponding skills of a new class) |
* ''War Cry'' Level 1 - Increases mobility sogrupnikov | * ''War Cry'' Level 1 - Increases mobility sogrupnikov | ||
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* ''Strong Blow'' level 3 | * ''Strong Blow'' level 3 | ||
- | ''' | + | '''<span style="color:#C85A17">At character level 20</span>''' (alone with the corresponding skills of a new class) |
* ''Disarmament'' level 1 - With a certain probability disarms the enemy | * ''Disarmament'' level 1 - With a certain probability disarms the enemy | ||
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* ''Deviation'' level 2 | * ''Deviation'' level 2 | ||
- | ''' | + | '''<span style="color:#C85A17">At character level 24</span>''' (alone with the corresponding skills of a new class) |
* ''Weakening'' level 4 | * ''Weakening'' level 4 |
Revision as of 09:34, 8 June 2010
Strongman is the base class for all subsequent military branches, fighting at close range. It can act as a highly damage inflicting fighter, to heavily armored "living wall". Traveller class can choose the class Strongman at level 9 till level 15 when the time for sub class’s selection comes. So at level 15, you will have the option between 3 subclasses; Hunter, Soldier or Warrior. Strongman
The distribution of abilities on levels
At character level 9
- Strong Blow level 1 - Beat the character deals damage directly depends on the strength of character
- Light Armor Level 1 - Allows you to wear leather protective gear
- Health Regeneration Level 1 - Character regenerates health faster out of combat
At character level 16 (alone with the corresponding skills of a new class)
- Strong Blow level 2
- Countering Level 1 - Increases the time parry
At character level 18 (alone with the corresponding skills of a new class)
- War Cry Level 1 - Increases mobility sogrupnikov
- Strong Blow level 3
At character level 20 (alone with the corresponding skills of a new class)
- Disarmament level 1 - With a certain probability disarms the enemy
- Deviation level 2
At character level 24 (alone with the corresponding skills of a new class)
- Weakening level 4
- Fire Sword Level 4
The level of character 26 (alone with the corresponding skills of a new class)
- Retreat Level 3
The level of character 34 (parallel with the skills of a new class)
- Strong Blow level 4
The level of character 38 (parallel with the skills of a new class)
- Weakening level 5
The level of character 42 (parallel with the skills of a new class)
- Strong Blow level 5
- Fire Sword level 5
level of character 48 (parallel with the skills of a new class)
- Strong Blow level 6
The level of character 52 (alone with the corresponding skills of a new class)
- Fire Sword Level 6
The level of character 54 (alone with the corresponding skills of a new class)
- Strong Blow level 7
The level of character 56 (alone with the corresponding skills of a new class)
- Strong Blow level 8
The level of character 58 (alone with the corresponding skills of a new class)
- Fire Sword level 7