Sorcerer

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[[Image:Sorcerer.PNG]]  '''Sorcerer''' specializes in inflecting all variety of elemental magic damage of which some of them are area magic. They also have shields of magic origin that protect them from magic and the same time increase their own magic spells too. The '''Sorcerers''' perform better in a distant combats then the close ones. [[Shaman]]  can choose to be sorcerer at level 15 which later at level 31 it is sub-classified into two classes of elemental magic; [[Fire Spellweaver]] and [[Ice Spellweaver]].
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[[Image:Sorcerer.PNG]]  '''<span style="color:#4682B4">Sorcerer</span>''' specializes in inflecting all variety of elemental magic damage of which some of them are area magic. They also have shields of magic origin that protect them from magic and the same time increase their own magic spells too. The '''<span style="color:#4682B4">Sorcerer</span>''' perform better in a distant combats then the close ones. '''[[Shaman]]''' can choose to be sorcerer at level 15 which later at level 31 it is sub-classified into two classes of elemental magic; '''[[Fire Spellweaver]]''' and '''[[Ice Spellweaver]]'''.
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{| cellspacing="0" cellpadding="6" border="1"
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{| cellspacing="2" cellpadding="6" border="0"
|-style="background:#4682B4;"
|-style="background:#4682B4;"
! [Icon]
! [Icon]
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! Function
! Function
! Description
! Description
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|-style="background:#9932CC;"
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|-style="background:#B0C4DE;"
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| [[Image:Air_shield.png|35px]]
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| [[Image:Air_shield.png]]
! Air Shield
! Air Shield
| It protects the magician from arrows, missile weapon and the magic words of each elemental magic.
| It protects the magician from arrows, missile weapon and the magic words of each elemental magic.
| The protective shield increases resistance to piercing injury and protection from magic elements.  Does not work with other spells such as armor.
| The protective shield increases resistance to piercing injury and protection from magic elements.  Does not work with other spells such as armor.
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|-style="background:#9932CC;"
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|-style="background:#E3E4FA;"
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| align="center" | [[Image:2handed_staff.png|35px]]
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| align="center" | [[Image:2handed_staff.png]]
! Dual staffs
! Dual staffs
| This skill allows the use of two-handed staffs.
| This skill allows the use of two-handed staffs.
| Without this skill the character cannot use the two-handed staffs.
| Without this skill the character cannot use the two-handed staffs.
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|-
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|-style="background:#B0C4DE;"
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| [[[Image:Ice_ring.png|35px]]
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| [[Image:Ice_ring.png]]
! Ice Ring
! Ice Ring
| The circle of ice around the target causes damages to all enemies in the zone of action
| The circle of ice around the target causes damages to all enemies in the zone of action
| Attacking spell of water magic damage. Damage is depended on the extra water/all magic damage. It attacks all the mobs in a small radius around the target. Effective casualty radius-high.
| Attacking spell of water magic damage. Damage is depended on the extra water/all magic damage. It attacks all the mobs in a small radius around the target. Effective casualty radius-high.
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|-style="background:#9932CC;"
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|-style="background:#E3E4FA;"
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| align="center" | [[Image:Lightnung.png|35px]]
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| align="center" | [[Image:Lightning.png]]
! Lightning
! Lightning
| Lightning damages four of nearest enemies
| Lightning damages four of nearest enemies
| Attacking spell of air magic damage. Damage is depended on the extra air/all magic damage. It jumps over on the chain from the current purpose on its neighbors. It strikes to 4 enemies. Effective casualty radius - high.
| Attacking spell of air magic damage. Damage is depended on the extra air/all magic damage. It jumps over on the chain from the current purpose on its neighbors. It strikes to 4 enemies. Effective casualty radius - high.
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|-style="background:#9932CC;"
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|-style="background:#B0C4DE;"
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| align="center" |[[Image:Magic_shield.png|35px]]
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| align="center" |[[Image:Magic_shield.png]]
! Magic Shield
! Magic Shield
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| The enemy's attack can generate a magic shield, which absorbs some of the receiving damages.
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| The enemy's attack can generate a magic shield, which absorbs damage.
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| The shield, which generates upon the physical attacks on the sorcerers, absorbs a specific quantity of damage, after which it disappears.
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| The shield, which generates upon the physical attacks on the sorcerers, absorbs damage.
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|-style="background:#9932CC;"
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|-style="background:#E3E4FA;"
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| align="center" | [[Image:Strength_earth.png|35px]]
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| align="center" | [[Image:Strength_earth.png]]
! Strength of the Earth
! Strength of the Earth
| All companions in the group start damaging additionally by earth magic
| All companions in the group start damaging additionally by earth magic
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|}
|}
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Skills of the magician
 
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'''Level of character 15'''
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== Skills of the Sorcerer ==
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'''<span style="color:#4682B4">Level of character 15</span>'''
*  ''Two-handed staffs'' level 1
*  ''Two-handed staffs'' level 1
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*  ''Lightning'' level 1
*  ''Lightning'' level 1
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'''Level of character 22'''
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'''<span style="color:#4682B4">Level of character 22</span>'''
*  ''Magic Shield'' level 1
*  ''Magic Shield'' level 1
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'''Level of character 24'''
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'''<span style="color:#4682B4">Level of character 24</span>'''
*  ''Air Shield'' level 1
*  ''Air Shield'' level 1
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'''Level of character 30'''
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'''<span style="color:#4682B4">Level of character 30</span>'''
*  ''Ice Ring'' level 1
*  ''Ice Ring'' level 1
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* ''Strength of the Earth'' level 1
* ''Strength of the Earth'' level 1
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'''Level of character 32''' (in parallel with the skills of new class)
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'''<span style="color:#4682B4">Level of character 32</span>''' (in parallel with the corresponding skills of new class)
*  ''Air Shield''  level 2
*  ''Air Shield''  level 2
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'''Level of character 42''' (in parallel with the skills of new class)
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'''<span style="color:#4682B4">Level of character 42</span>''' (in parallel with the corresponding skills of new class)
*  ''Air Shield'' level 3
*  ''Air Shield'' level 3
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'''Level of character 52''' (in parallel with the skills of new class)
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'''<span style="color:#4682B4">Level of character 52</span>''' (in parallel with the corresponding skills of new class)
*  ''Air Shield''  level 4
*  ''Air Shield''  level 4
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[[Category:Classes]]

Current revision as of 04:09, 12 August 2011

Image:Sorcerer.PNG Sorcerer specializes in inflecting all variety of elemental magic damage of which some of them are area magic. They also have shields of magic origin that protect them from magic and the same time increase their own magic spells too. The Sorcerer perform better in a distant combats then the close ones. Shaman can choose to be sorcerer at level 15 which later at level 31 it is sub-classified into two classes of elemental magic; Fire Spellweaver and Ice Spellweaver.


[Icon] Name Function Description
Image:Air_shield.png Air Shield It protects the magician from arrows, missile weapon and the magic words of each elemental magic. The protective shield increases resistance to piercing injury and protection from magic elements. Does not work with other spells such as armor.
Image:2handed_staff.png Dual staffs This skill allows the use of two-handed staffs. Without this skill the character cannot use the two-handed staffs.
Image:Ice_ring.png Ice Ring The circle of ice around the target causes damages to all enemies in the zone of action Attacking spell of water magic damage. Damage is depended on the extra water/all magic damage. It attacks all the mobs in a small radius around the target. Effective casualty radius-high.
Image:Lightning.png Lightning Lightning damages four of nearest enemies Attacking spell of air magic damage. Damage is depended on the extra air/all magic damage. It jumps over on the chain from the current purpose on its neighbors. It strikes to 4 enemies. Effective casualty radius - high.
Image:Magic_shield.png Magic Shield The enemy's attack can generate a magic shield, which absorbs damage. The shield, which generates upon the physical attacks on the sorcerers, absorbs damage.
Image:Strength_earth.png Strength of the Earth All companions in the group start damaging additionally by earth magic Attacks and spells by all characters, companions and members of the group in the area of the buff/aura are increased by the magic of earth.


Skills of the Sorcerer

Level of character 15

  • Two-handed staffs level 1
  • Lightning level 1

Level of character 22

  • Magic Shield level 1

Level of character 24

  • Air Shield level 1

Level of character 30

  • Ice Ring level 1
  • Strength of the Earth level 1

Level of character 32 (in parallel with the corresponding skills of new class)

  • Air Shield level 2

Level of character 42 (in parallel with the corresponding skills of new class)

  • Air Shield level 3

Level of character 52 (in parallel with the corresponding skills of new class)

  • Air Shield level 4
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