Dungeons

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The peaceful of fragoria is interrupted by the presence of dungeons, in which on the contrary of the surface creatures is inhibited by dangerous creatures. The dungeons are occupied by monsters with the level [[elite]] or [[Underground Elite]] as well the [[Bosses]] who are much stronger and more dangerous than the ordinary mobs. In some cases, it is required to enter some dungeons in search for quest items or solving a quest puzzles and therefore it is necessary to be careful and attentive while passing through it.
+
In addition to the myriad of monsters in Fragoria, the men and women of Fragoria are further tested in battle via the dungeons scattered throughout the land. These dungeons contain [[Monsters|Elites]], [[Monsters|Underground Elites]], and [[Monsters|Bosses]], which are stronger than [[Monsters|Ordinary Mobs/Usual Monsters]]. Dungeons may be required for certain quests/achievements, but for the most part, they are used by the most daring of Fragorians as sources of valuable items (equipment/resources/medallions).
-
== Tips before entering Dungeons ==
+
== Information ==
-
* Think of creating a team. The team must contain important class characters which are '''Healer''', '''Fighter''' and '''Tank''',. This to ensure optimum combination of skill functions and best performance.
+
-
* Check the durabilities of your equipments; armors and weapons and '''repair''' them if necessary to avoid facing broken items in most crucial moments of fight.
+
-
* Take '''spare set''' of equipment in the bag if space is available, as the items may deteriorate with prolong fighting especially if it involves repeated dying.
+
-
* Keep enough amount of required potions for '''Health''', '''Mana''', '''Ammunition''' and other spell potion that may be necessary in your bag. Sometimes it is required to bring an object with you for a completion of a quest, Do not forget to put it in the bag!!
+
-
* Empty the unnecessary bag contents to the bank except the essential items mentioned above as you never know what odds might happen.
+
-
* Remember to have enough '''food''' and '''awakers''' for your companion pet. They are really helpful in attacks too.
+
-
=== Revival ===
+
-
Dungeons raiding cannot be done without the Healers. For this, the suitable class is the '''[[Healer]]''' which later on become '''[[Wizard]]'''.
+
=== Dungeon Type/Level ===
-
=== Tank Class ===
+
-
[[Strongman]], [[Soldier]] and [[Diamond Protector]] much more easily withstand the attacks of monsters, especially in close battle, than remaining classes. Therefore we recommend compulsorily to include in the team of such “tank”, which will be able to accept basic impact to itself.
+
There are three types of dungeons:
-
=== Attracting Monsters ===
+
 
-
Someone has to bring monsters to the team. In order not to attract too many mobs, it is best to do it remotely. For these purposes it is best suited: '''[[Hunter]]''' , '''[[Sorcerer]]''' , '''[[Spy]]''' and '''[[Fire Spellweaver]]''' . Once the monster remotely attracted to the team and moving towards them, the character, acting as a '''tank''' should seize the monster, turning the monster's attention to himself. Here the "tank" will certainly help his team with his special skills.
+
{| cellpadding=4 border="blue"
-
=== Incomplete Team ===
+
! bgcolor=lavender |Dungeons
-
It is possible to walk inside the cave with incomplete team. But in this case, success depends on the experience of participants, their level of equipment and the composition of the team. Creating a team requires a lot of experience and skill. Beginners better to travel the underground in the full group.
+
! bgcolor="green" |Green Dungeons
-
=== Selecting team leader ===
+
! bgcolor="red" |Red Dungeons
-
For successful campaigns in the dungeons, team players, obviously, need a '''leader'''. The player most capable of organizing all other players, and setting clear instructions in the process of passing the cave. For these purposes, try to choose a player with leadership qualities and the most experienced player in the team.
+
!  bgcolor="gold" |Yellow Dungeons
-
=== Guide's Help ===
+
|-
-
Try to include a group of players who had already been in the dungeon and can give suggestion to beginners where to go and what to do. But if you yourself want to penetrate the mysteries of the dungeon, then better to guide yourself wisely!!
+
! bgcolor=lavender |Dungeon status
 +
| Non crossed serve, non pvp area
 +
| Crossed server, PvP area
 +
| Non crossed server, Pvp area
 +
|-
 +
! bgcolor=lavender |Instances
 +
| Player has thier own dungeon instance
 +
Every player will have thier copy dungeon including bosses.
 +
To conguer additional bosses, one can group with another player who didnt kill his instance bosses
 +
| Only one instance for all EU servers.
 +
If a boss is killed by another player, it will not be available to you
 +
| Only one instance for native server
 +
If a player from own server kill boss or take resource, you will have to wait till it respawns
 +
|-
 +
! bgcolor=lavender |Boss respawn
 +
|Boss respawn after 24 hours of its death
 +
| Boss respawn on 10:00, 16:00, 22:00 server time
 +
| Boss respawn at 10:00 server time
 +
|-
 +
! bgcolor=lavender |Elite drop
 +
|
 +
* Green Medallion
 +
* Blue Items
 +
* Green Items
 +
* [[Upgrade Gems]]
 +
|
 +
* Golden Medallions
 +
* Blue Items
 +
* Green Items
 +
* [[Upgrade Gems]]
 +
|
 +
* Golden Medallions
 +
* Blue Items
 +
* Green Items
 +
* [[Upgrade Gems]]
 +
|-
 +
! bgcolor=lavender |Boss drop
 +
|
 +
*Blue items
 +
* Blue Medallion
 +
* Blue skill books
 +
* [[Upgrade Gems]]
 +
|
 +
* Purple Medallion
 +
* Purple Items (0-4)
 +
* Blue Items
 +
* [[Upgrade Gems]]
 +
|
 +
* Purple Medallion
 +
* Purple Items (0-4)
 +
* Blue Items
 +
* [[Upgrade Gems]]
 +
|-
 +
! bgcolor=lavender |Resources and its respawn
 +
| Blue
 +
| Golden, less than 2 hours
 +
| Golden, 2 hours
 +
|}
 +
 
 +
== Common Tips ==
 +
 
 +
=== Check Your Equipment===
 +
 
 +
*Check the durability of your equipments; armors and weapons and '''repair''' them if necessary to avoid broken items later on.
 +
*Take a '''spare set''' of equipment in the bag if space is available as replacement.
 +
*Keep unnecessary items in your bank to store the new items you may be rewarded with.
 +
 
 +
=== Revival/Healing ===
 +
 
 +
*Remember to have enough '''food''' and '''awakeners''' for your companion pet.
 +
*Keep enough amount of required potions for '''Health''', '''Mana''', '''Ammunition''' and other spell potions that may be necessary, in your bag. Sometimes it is required to bring an object with you to complete a quest.
 +
*Dungeon raids cannot be accomplished without healers/healing spells. For this, the suitable class is the '''[[Healer]]''' which later on becomes a '''[[Wizard]]'''.
 +
 
 +
=== Teamwork ===
 +
 
 +
*Think of creating a team. The team must contain important class types such as which are '''Healer''', '''Fighter''' and '''Tank''',. This to ensure optimum combination of skill functions and best performance.
 +
*It is possible to walk inside the dungeon with an incomplete team. But in this case, success depends on the experience of participants, their level of equipment and the composition of the team. Creating a team requires a lot of experience and skill. Beginners better to travel the underground in the full group.
 +
*[[Strongman]], [[Soldier]] and [[Diamond Protector]] much more easily withstand the attacks of monsters, especially in close battle, than the other classes. Therefore it is recommended to invite such a "Tank" into your group.
 +
*Someone has to attract monsters to the team in order to avoid attracting too many mobs at once. It is best to designate a ranged character to do so. Therefore the following classes are best suited for that purpose: '''[[Hunter]]''' , '''[[Sorcerer]]''' , '''[[Spy]]''' and '''[[Fire Spellweaver]]''' .
 +
*After attracting the monster, the '''Tank''' will take over by allowing the monster to target him/her.
 +
*For successful campaigns in the dungeons, team players need a '''leader'''. The player most capable of organizing all other players, and setting clear instructions in the process of passing the cave. For these purposes, try to choose a player with leadership qualities and the most experience in the team.
 +
 
 +
== List of Dungeons ==
 +
 
 +
=== [[Konung's Tomb]] / [[Kirik's Tomb]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Middle Lands (-84/ 232)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 13
 +
 
 +
- '''Boss Levels:''' 15
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">12+</span> ]
 +
 
 +
=== [[Robber's Vault]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Middle Lands (98/216)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 15
 +
 
 +
- '''Boss Levels:''' 20
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">17+</span> ]
 +
 
 +
=== [[Savage Dens]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Middle Lands</span> ] [ <span style="color:red">Red : Middle Lands</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 13
 +
 
 +
- '''Boss Levels:''' 20
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">13+</span> ] [ <span style="color:red">13-20</span> ]
 +
 
 +
=== [[Wolf's Lair]] ===
 +
 
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Southern Stronghold (77/336)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 18
 +
 
 +
- '''Boss Levels:''' 23
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">17+</span> ]
 +
 
 +
=== [[The Castle Pantry]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Western Lands (37/-159)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 27
 +
 
 +
- '''Boss Levels:''' 27, 28, 28
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">27+</span> ]
 +
 
 +
=== [[Poisoned Spring]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Western Lands (-184/-210)</span> ] [ <span style="color:red">Red : Western Lands (-184/-210)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 30
 +
 
 +
- '''Boss Levels:''' 32, 32, 32
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">26+</span> ] [ <span style="color:red">26-33</span> ]
 +
 
 +
=== [[Robbers camp]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Sea Forest (98/-416)</span> ] [ <span style="color:red">Red : Sea Forest (98/-416)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 35
 +
 
 +
- '''Boss Levels:''' 35, 35, 35, 35, 35, 35, 35
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">32+</span> ] [ <span style="color:red">32-38</span> ]
 +
 
 +
=== [[Underwater Temple]] / [[Grandmother's Cave]] ===
 +
- '''Dungeon Type : Location:''' [ <span style="color:green">Green : Sea Forest (-121/-628)</span> ] [ <span style="color:red">Red : Sea Forest (-121/-628)</span> ]
 +
 
 +
- '''Elite Mob Levels:''' 40
 +
 
 +
- '''Boss Levels:''' 40, 40, 40, 40, 40
 +
 
 +
- '''Level Restrictions:''' [ <span style="color:green">36+</span> ] [ <span style="color:red">36-43</span> ]
 +
 
 +
=== [[The yard of the Red Witch]] ===
 +
 
 +
- '''Dungeon Type : Location:''' [ <font color=green>Green: Northern Mountains/Severogorye (-95/-315)</font> ] [<font color=red>Red:Northern Mountains/Severogorye (-95/-315)</font> ]
 +
 
 +
- '''Elite Mob Levels:''' 44,45,46,47
 +
 
 +
- '''Boss Levels:'''44,45,46,47
 +
 
 +
- '''Level Restrictions:''' <font color=green>[ 42+ ] </font><font color=red>[ 42-49 ]</font>
 +
 
 +
=== [[Abandoned Bonekeep]] ===
 +
 
 +
- '''Dungeon Type : Location:''' <font color=green>[Green: Northern Mountains/Severogorye(111/-746)]</font> <font color=red> [Red: Northern Mountains/Severogorye(122/-747) ]</font>
 +
 
 +
- '''Elite Mob Levels:''' <font color=green>[55]</font> <font color=red>[60]</font>
 +
 
 +
- '''Boss Levels:''' <font color=green>[55]</font> <font color=red>[55]</font>
 +
 
 +
- '''Level Restrictions:'''<font color=green>[ 52+]</font>  <font color=red>[52-58]</font>
 +
 
 +
=== [[White Worm Lair]] ===
 +
- '''Dungeon Type : Location:''' [<font color=green>Frost Town (-105/-76)</font> ]  [<font color=red>Frost Town (-101/-85)</font> ]
 +
 
 +
- '''Elite Mob Levels:'''
 +
 
 +
- '''Boss Levels:''' level 59, 60
 +
 
 +
- '''Level Restrictions:''' <font color=green>[56 and above] </font> <font color=red>[56-63] </font>
 +
 
 +
=== [[Winter Castle]] ===
 +
- '''Dungeon Type : Location:''' <font color=green>[ Frost Town (97 /-139)] </font> <font color=red>[ Frost Town (106 /-139)] </font>
 +
 
 +
- '''Elite Mob Levels:'''
 +
 
 +
- '''Boss Levels:'''
 +
 
 +
- '''Level Restriction:''' <font color=green> [57+] </font> <font color=red> [57-63]</font>
 +
 
 +
=== [[Gates of Night]] ===
 +
- '''Dungeon Type : Location:''' [<font color=green> Frost Plato (-64/-256)</font> ] [<font color=red> Frost Plato (-54/-256)</font> ] [<font color=gold> Frost Plato (-53/-242)</font> ]
 +
 
 +
- '''Elite Mob Levels:'''
 +
 
 +
- '''Boss Levels:'''
 +
 
 +
- '''Level Restrictions:'''<font color=green>[62+]</font> <font color=red>[62-70]</font> <font color=gold>[62-70]</font>
 +
 
 +
 
 +
=== Additional New Dungeons appeared on 3.2.15897 update ===
 +
 
 +
 
 +
[<font color=red> Frost Plato (98/-285)</font> ]  ===> <font color=red>[lvl 71-76]</font>
 +
 
 +
[<font color=red> Frost Plato (-59/-284)</font> ] ===> <font color=red>[lvl 77-90]</font>

Current revision as of 23:39, 16 February 2012

In addition to the myriad of monsters in Fragoria, the men and women of Fragoria are further tested in battle via the dungeons scattered throughout the land. These dungeons contain Elites, Underground Elites, and Bosses, which are stronger than Ordinary Mobs/Usual Monsters. Dungeons may be required for certain quests/achievements, but for the most part, they are used by the most daring of Fragorians as sources of valuable items (equipment/resources/medallions).

Contents

Information

Dungeon Type/Level

There are three types of dungeons:


Dungeons Green Dungeons Red Dungeons Yellow Dungeons
Dungeon status Non crossed serve, non pvp area Crossed server, PvP area Non crossed server, Pvp area
Instances Player has thier own dungeon instance

Every player will have thier copy dungeon including bosses. To conguer additional bosses, one can group with another player who didnt kill his instance bosses

Only one instance for all EU servers.

If a boss is killed by another player, it will not be available to you

Only one instance for native server

If a player from own server kill boss or take resource, you will have to wait till it respawns

Boss respawn Boss respawn after 24 hours of its death Boss respawn on 10:00, 16:00, 22:00 server time Boss respawn at 10:00 server time
Elite drop
Boss drop
  • Purple Medallion
  • Purple Items (0-4)
  • Blue Items
  • Upgrade Gems
  • Purple Medallion
  • Purple Items (0-4)
  • Blue Items
  • Upgrade Gems
Resources and its respawn Blue Golden, less than 2 hours Golden, 2 hours

Common Tips

Check Your Equipment

  • Check the durability of your equipments; armors and weapons and repair them if necessary to avoid broken items later on.
  • Take a spare set of equipment in the bag if space is available as replacement.
  • Keep unnecessary items in your bank to store the new items you may be rewarded with.

Revival/Healing

  • Remember to have enough food and awakeners for your companion pet.
  • Keep enough amount of required potions for Health, Mana, Ammunition and other spell potions that may be necessary, in your bag. Sometimes it is required to bring an object with you to complete a quest.
  • Dungeon raids cannot be accomplished without healers/healing spells. For this, the suitable class is the Healer which later on becomes a Wizard.

Teamwork

  • Think of creating a team. The team must contain important class types such as which are Healer, Fighter and Tank,. This to ensure optimum combination of skill functions and best performance.
  • It is possible to walk inside the dungeon with an incomplete team. But in this case, success depends on the experience of participants, their level of equipment and the composition of the team. Creating a team requires a lot of experience and skill. Beginners better to travel the underground in the full group.
  • Strongman, Soldier and Diamond Protector much more easily withstand the attacks of monsters, especially in close battle, than the other classes. Therefore it is recommended to invite such a "Tank" into your group.
  • Someone has to attract monsters to the team in order to avoid attracting too many mobs at once. It is best to designate a ranged character to do so. Therefore the following classes are best suited for that purpose: Hunter , Sorcerer , Spy and Fire Spellweaver .
  • After attracting the monster, the Tank will take over by allowing the monster to target him/her.
  • For successful campaigns in the dungeons, team players need a leader. The player most capable of organizing all other players, and setting clear instructions in the process of passing the cave. For these purposes, try to choose a player with leadership qualities and the most experience in the team.

List of Dungeons

Konung's Tomb / Kirik's Tomb

- Dungeon Type : Location: [ Green : Middle Lands (-84/ 232) ]

- Elite Mob Levels: 13

- Boss Levels: 15

- Level Restrictions: [ 12+ ]

Robber's Vault

- Dungeon Type : Location: [ Green : Middle Lands (98/216) ]

- Elite Mob Levels: 15

- Boss Levels: 20

- Level Restrictions: [ 17+ ]

Savage Dens

- Dungeon Type : Location: [ Green : Middle Lands ] [ Red : Middle Lands ]

- Elite Mob Levels: 13

- Boss Levels: 20

- Level Restrictions: [ 13+ ] [ 13-20 ]

Wolf's Lair

- Dungeon Type : Location: [ Green : Southern Stronghold (77/336) ]

- Elite Mob Levels: 18

- Boss Levels: 23

- Level Restrictions: [ 17+ ]

The Castle Pantry

- Dungeon Type : Location: [ Green : Western Lands (37/-159) ]

- Elite Mob Levels: 27

- Boss Levels: 27, 28, 28

- Level Restrictions: [ 27+ ]

Poisoned Spring

- Dungeon Type : Location: [ Green : Western Lands (-184/-210) ] [ Red : Western Lands (-184/-210) ]

- Elite Mob Levels: 30

- Boss Levels: 32, 32, 32

- Level Restrictions: [ 26+ ] [ 26-33 ]

Robbers camp

- Dungeon Type : Location: [ Green : Sea Forest (98/-416) ] [ Red : Sea Forest (98/-416) ]

- Elite Mob Levels: 35

- Boss Levels: 35, 35, 35, 35, 35, 35, 35

- Level Restrictions: [ 32+ ] [ 32-38 ]

Underwater Temple / Grandmother's Cave

- Dungeon Type : Location: [ Green : Sea Forest (-121/-628) ] [ Red : Sea Forest (-121/-628) ]

- Elite Mob Levels: 40

- Boss Levels: 40, 40, 40, 40, 40

- Level Restrictions: [ 36+ ] [ 36-43 ]

The yard of the Red Witch

- Dungeon Type : Location: [ Green: Northern Mountains/Severogorye (-95/-315) ] [Red:Northern Mountains/Severogorye (-95/-315) ]

- Elite Mob Levels: 44,45,46,47

- Boss Levels:44,45,46,47

- Level Restrictions: [ 42+ ] [ 42-49 ]

Abandoned Bonekeep

- Dungeon Type : Location: [Green: Northern Mountains/Severogorye(111/-746)] [Red: Northern Mountains/Severogorye(122/-747) ]

- Elite Mob Levels: [55] [60]

- Boss Levels: [55] [55]

- Level Restrictions:[ 52+] [52-58]

White Worm Lair

- Dungeon Type : Location: [Frost Town (-105/-76) ] [Frost Town (-101/-85) ]

- Elite Mob Levels:

- Boss Levels: level 59, 60

- Level Restrictions: [56 and above] [56-63]

Winter Castle

- Dungeon Type : Location: [ Frost Town (97 /-139)] [ Frost Town (106 /-139)]

- Elite Mob Levels:

- Boss Levels:

- Level Restriction: [57+] [57-63]

Gates of Night

- Dungeon Type : Location: [ Frost Plato (-64/-256) ] [ Frost Plato (-54/-256) ] [ Frost Plato (-53/-242) ]

- Elite Mob Levels:

- Boss Levels:

- Level Restrictions:[62+] [62-70] [62-70]


Additional New Dungeons appeared on 3.2.15897 update

[ Frost Plato (98/-285) ] ===> [lvl 71-76]

[ Frost Plato (-59/-284) ] ===> [lvl 77-90]

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