From FragoriaWiki
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- | ! bgcolor="#B9264F"|Icon | + | ! bgcolor="#D73E68"|Icon |
- | ! bgcolor="#B9264F"|Name | + | ! bgcolor="#D73E68"|Name |
- | ! bgcolor="#B9264F"|Function | + | ! bgcolor="#D73E68"|Function |
- | ! bgcolor="#B9264F"|Operating principle | + | ! bgcolor="#D73E68"|Operating principle |
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| | [[image:Hidden_Reserves.png]] | | | [[image:Hidden_Reserves.png]] |
Revision as of 14:35, 6 July 2010
Herbalist specializes in the treating skills of prolonged durations; healing himself and teammates, removing the harmful spells from his group members as well strengthening them. Healer will have the option to choose Herbalist class at the level 31.
Icon
| Name
| Function
| Operating principle
|
| Hidden Reserves
| It adds 1000 of health and 2000 of mana to all the heroes in the group in its lvl 1.
| Aura, which increases a good quantity of health and mana to character, pet and to the group members, who are located in the radius of action.
|
| Guardian-Angel
| If the health rate falls under 20% he receives some health value once.
| If the health of the target falls below 20%, the target obtains uni-fold healing. The size of health depends on additional damage by magic.
|
| Rally
| If a member of group dies, other members of the group increased HP by 1500.
| The base health of character, pets and other members of group increases with death of a member of the group.
|
| General Regeneration
| If target with this effect is hit and the hit was supposed to kill it, target receives 3092 health.
| If a target with this spell, gets a fatal spell which will reduce his health to 0 or less, due to the spell instead of fatal faith he gets health from the hit. Health received is depended on the additional magic damage.
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| Radiance of Life
| It recovers the surrounding members of the group immediately, adding 25535 of the health to them.
| It heals character, pets and the group members in certain radius from the character. Size of health depends on additional loss by magic.
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| Numbness
| It adds 600 of health and takes all the long-term effects of arms and poisons off the group members.
| It increases the base maximum of the health of character, pets and members of group in the radius of action of spell and decreases the time of action of negative effects.
|
| Last Chance
| When a critical health level, the armor, health and effectiveness of magic words are increased by 50%.
| If the health of character descends below 30%, its base maximum of health grows, armor becomes stronger, and additional loss increases by magic by 50%
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Level of character 31
Level of character 40
Level of character 44
- Hidden Reserves level 2
- Rally level 1
Level of character 48
- General Regeneration level 1
Level of character 50
Level of character 52
Level of character 54
Level of character 58
Level of character 60
- Hidden Reserves level 3
- Numbness level 2
Level of character 63
Level of character 65
- Guardian-Angel level 4
- Last Chance level 2
- Numbness level 3
- General Regeneration level 2